After three years of development, work on the game was postponed in 2004. Unlike the previous real-time strategy games in the series, Ghost was to be a stealth-action game. In 2001, StarCraft: Ghost began development under Nihilistic Software. Most of the original development team for StarCraft returned to work on the game’s official expansion pack, Brood War the game’s development began shortly after StarCraft was released. StarCraft also marked the creation of Blizzard Entertainment’s film department the game introduced high quality cinematics integral to the storyline of the series. The game debuted at E3 1996, and uses a modified Warcraft II game engine. Since then it has grown to include a number of other games as well as eight novelizations, two Amazing Stories articles, a board game, and other licensed merchandise such as collectible statues and toys.īlizzard Entertainment began planning StarCraft in 1995, with a development team led by Metzen and Phinney. STARCRAFT II WINGS OF LIBERTY INTRO SERIESThe series debuted with the video game StarCraft in 1998. The series centers on a galactic struggle for dominance between three species-the adaptable and mobile Terrans, the insectoid Zerg, and the enigmatic Protoss-in a distant part of the Milky Way galaxy known as the Koprulu Sector at the beginning of the 26th century. The digital deluxe and collector’s edition come with a wealth of goodies, including exclusive digital content for games in all three of Blizzard’s franchises.StarCraft is a military science fiction media franchise created by Chris Metzen and James Phinney, and owned by Blizzard Entertainment. You can pre-order the standard, digital deluxe and collector’s edition of the game through Blizzard’s online store. Little is known of Legacy of the Void, the final piece of the Starcraft II trilogy, except that it will see release in the years following Heart of the Swarm and will focus on the Protoss. Heart of the Swarm is the second installment and is currently undergoing beta testing. They have won awards in the past and set a pretty high standard for storytelling in videogames.īlizzard made a controversial decision to split Starcraft II into three separate games preceding the launch of Wings of Liberty in 2010. The expansion boasts a number of new features, including new units for all three races, new maps, various graphical and balance chances, and a ‘level up’ feature for Kerrigan that persists as you play through the campaign, adding a bit of an RPG element.īlizzard cinematics have a long-running history of being extremely high quality and well produced. While Wings of Liberty told the story of Jim Raynor and his struggle to unite the Terran, Heart of the Swarm will let you play as ‘the bad guys’ by following Kerrigan as she tries to gain control of the Zerg forces. The trailer is up to the standard you would expect from a Blizzard cinematic, and gives us a short glimpse into what we can expect to see when the game launches on March 12th. It ends with Kerrigan waking up in what appears to be a Terran complex, confused and scared by her terrifying visions. Ominous, thumping drums and a sinister voice over from Kerrigan herself plays over scenes of Zerg warriors devouring Terran troops, leveling a city, and tearing down a gigantic statue of the tyrannical Augustus Mengsk. The opener for the upcoming Starcraft II expansion pack lets us know that Blizzard has still got it when it comes to CGI cinematics.
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