Outdated ModsSonic Dash gets updated quite frequently, that's no secret, but sometimes the names of Asset Bundles change and you can't reload your mods. If everything worked out, your game's assets should be modified!ĥ. #Sonic dash engine game maker install#Once again, this may take some time to complete, but afterwards everything should be sorted! Head over to your Android device and install your modded. You can now press the Compile button to, well, compile all of the assets of the. #Sonic dash engine game maker apk#Step 3After the correct files have been replaced, head back to APK Easy Tool. Some mods, normally ones that replace data outside of the Asset Bundles, come with the download set up for you to drag and drop them to the root of your decompiled Sonic Dash, so go ahead and do that when needed.Ĥ.4. nevertheless, to replace the files, drag-and drop the Asset Bundles into assets\AssetBundles\android inside of your decompiled Sonic Dash. #Sonic dash engine game maker mod#Step 2.2You should now have a modded Asset Bundle, maybe because you made one from the previous step, or your mod for some reason came with the entire Asset Bundle modded already. Then you can close out of Unity Assets Bundle Extractor now equipped with your modded Asset Bundle.Ĥ.3.2. Click yes and save this file someplace or another outside of the decompiled Sonic Dash going by the correct file name (is what I said above: common-1333906441). Do you wish to unpack it?' may appear after clicking OK to continue. A prompt saying 'This bundle file is compressed. My mod is modding the contents of the common-1333906441 file (which may go by a different number in future updates). For the mod shown, you will have to select the android folder in assets\AssetBundle\android, but for most mods, you should just have to open your upper game folder: After that, click on the 'Select' box near the bottom of the window and select the upper folder of your desired Asset Bundle directory. Your screen should look something like mine:Ĭlick on the 'Affected bundles' checkbox to activate the changed files. emip file that you obtained from your downloaded mod. emip mod, open Unity Assets Bundle Extractor, head to Files and then click on Load Package File:Ĭlick on it and then locate your. #Sonic dash engine game maker mods#They will only replace the necessary files inside of the Asset Bundles, which is why I advise to only make mods using these files when talking about Asset Bundle mods, but take a tad bit more time to set up. emip files, or Unity Assets Bundle Extractor Mod Loader Packages, are the more efficient method to mod the game. This part will be separated into it's own tutorial very soon emip file, follow Step 2.1, otherwise continue to Step 2.2 Most mods are based around the modification to Asset Bundles, which means they should either be. Step 2Now you can replace the files with your modded alternatives. To visit it's directory, click the "Decompiled APK directory" button.Ĥ.3. You can then click the Browse. button and select your Sonic Dash. Step 1Open APK Easy Tool (if you haven't already). This will fix any issues that will be present later in this tutorialĤ.2. PreparationIf you've opened APK Easy Tool and encounter an error to do with Java in the top-right hand corner of the window, install the correct Java SE Development Kit from here. emip into the Asset Bundle previously modded)Ĥ. Only the necessary files of the Asset Bundles get replaced, so multiple mods can be installed and work in parallel even if they modify the same Asset Bundle (just make sure you install the newer. I finally tested around with the mod loader function of Unity Assets Bundle Extractor, and it works exactly how I wished it would. For now, you can either use just one mod for any given Asset Bundle or manually combine the data. Unity Asset Bundle Extractor does have a mod loader and maker function, but I haven't tested with this enough. This is normally fine, but for bigger ones like character_common, only 1 UI mod would be able to exist at any one time. Notes As of right now, the entirety of an Asset Bundle has to be replaced. apkĪPK Easy Tool (Windows version can be downloaded here) #Sonic dash engine game maker how to#I will probably be releasing a tutorial soon on how to make custom data mods, but first, we need to know how to use these mods and get them working in game.Ģ. The APK Method requires decompiling and repacking it, which can be a pain. Unlike Save File modding, custom data such as textures requires modifying the game's data itself. This method is coined the "APK" method as it is the old method of modifcation. IntroductionHeyo! We've gave got Save File modding done and dusted, now for the next steps, custom data.
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